The epic post that wasn’t.
I should be writing an epic blogpost about our eleventh hour triumph over Professor Putricide.
It was set up so perfectly:
One unsuccessful attempt remaining before retreat? Check.
Trash respawns 15 minutes before the raid was scheduled to end? Check.
Twenty-five players eager to press on anyway? Check. (And much <3 to you for that, Surreality!)
All three tanks with glyphed taunts, to prevent another string of unfortunate late Phase 3 resists? Sigh. Check.
A near flawless Phase 1, with masterfully controlled starts and stops? Check.
An even nearer-to-flawless P2? Check.
Every single raider alive(!) with no slimes active(!!) going into Phase 3(!!!)? Check.
The dramatic last second kill?
...
... ...
... ... ... ...
... ...
...
Try: our third sub-1% wipe of the evening (which would have been heartbreaking enough if an earlier attempt hadn't taken us within 28K lousy HP of a victory). As Elamism points out, that's one kill shot.
(Fucking hunters. Do work!)
I love this fight.
But I hate it. So. Hard.
... Still, I'm not quite as discouraged as Stumpy. Don't worry, Stumpy! The Plagueworks is merely a setback.
January 29th, 2010 - 19:01
*pat pat* I feel your pain
But sometimes it’s just like this
RNG doesn’t work in your favor, the lag does you in. It’s inexplicable, it’s unexplainable but the boss doesn’t drop
BUT GOOD NEWS EVERYONE! ( Sorry, couldn’t resist it) eventually, after many trials and tribulations he will drop
the magic wheels will finally gell, and start running smoothly and everything will finally clicked.
After all, there is only one way for a boss to go when he is standing in front of the best of Surreality
‘TO THE GROUND BABY!’
February 15th, 2010 - 14:26
I didn’t realise it at first but…I actually held my breath while reading those dots after “The dramatic last second kill?”. But since this is an older post, gz for the kill that occured in the meantime :>