Altadin
29May/096

<3

Some bear loves me

I met my boyfriend in Heroic Underbog.

It's incredibly geeky — almost too geeky for him to admit publicly, in fact, and he sings the Iron Man theme song while we're out shopping and once memorized pi to 31 decimal points.  (It's hard to outgeek the girl who knows the entire Summers family tree and has an honest-to-Earthmother crush on a Transformer, but ... somehow .... he manages.)

True story: he took me to a wonderfully romantic fondue restaurant for Valentine's Day, and actually blushed when the waitress asked us where we met.  Because I have no shame, I told her the whole story.  To her credit, she didn't laugh!  To our bemused surprise, she asked if we collected Oracle eggs.  She doesn't play, but another server does so the entire wait staff knows that Saturday is Hatching Day.

If she ever decides to roll on Black Dragonflight, I owe her a proto-drake whelp. 

Anyway.  I met Keaton in a Heroic Underbog PuG.  He was tanking (of course), and a mutual friend was healing.  I'd say I was DPSing, but the sad truth is that I barely knew how to play my warlock then, so I was just really there to banish water elementals (and because my pocket healer found that PuGing was surprisingly easy if he could advertise in /2: "LF3M.  We have a holy paladin and a girl!")

(I miss you, Ilkka.  Even if I still can't pronounce your name and you once twice habitually tried to whore me out in Trade.)

Confession? 

I absolutely loathed Keaton after that first heroic.  If I could have punched him in his stupid slack-jawed bearface, I would have.  Totally.

It's not that he was a bad tank.  On the contrary, all Ilkka could talk about for days was how wonderfully easy the run had been; how much health Keaton had and what a joy he had been to heal. 

Blah, blah, blah.

No ...  I was the bad one. 

Keaton just kind of pointed it out to me, not by anything he said or did (he isn't mean), but by setting the bar higher than I ever imagined I could reach.  

On my tiptoes. 

With my imp balanced precariously on my shoulders.

He chain pulled the entire instance, which I so wasn't ready for.  I didn't know my way around (I still can't remember which portal leads to UB and which to Slave Pens or Steam Vaults) and I just couldn't keep up with the much more experienced reroll group.  Plus, he wouldn't let me drink!  I was Affliction, of course, with Dark Pact and Life Tap in my arsenal.  But I was also unusually considerate for a warlock (my best friend was a healer, after all) and never tapped out of combat. 

So I spent the entire run irritated — at myself, for being so spectacularly out of my league, and at the spastic bear tank who insisted on spelling cool with a k and wouldn't stop jumping (he still thinks it improves his dodge).

Freakin' annoying.

So, imagine my horror when my pocket paladin lured me onto Vent a few days later.

"Hey, remember Keaton?  That (absolutely amazing, never-had-to-be-healed, let's-clear-this-place-in-30-seconds-flat) tank from Heroic Underbog..."

Uh huh.  But wherever you're going with this, Ilkka, I don't like it.

"He has this guild, the Combat Wombats.  It's small, like ours.  I think they're all real life friends.  College students.  They seem really cool."  There's that word again!  At least he spells it with C.  "Anyway, Keaton and I were talking about getting together to run Karazhan in a couple of weeks, once we're all keyed.  What do you think?"

Um.

"Awesome.  Keaton's online now.  I'm going to invite him to join Vent with us so we can work this out."

...

The boys handled the details.  The game was just a game to me at that point, and not the obsession it is now — so as intimidated as I was by the idea of actually raiding with Keaton and his Wombats (my sister took me to a raid once, and I was out-DPS'd by a Searing Totem ;.;), I figured I'd let them do whatever they wanted to do and continue quietly questing my way through Netherstorm and working half-heartedly on my Karazhan key.

Eventually, the afternoon for our first joint-Kara run rolled around.  I was keyed, flasked (for the first time in my virtual life) and rocking the Frozen Shadoweave.

Keaton and his Combat Wombats stood us up.

"They're in college, right?"  Our 16 year-old Aussie boomkin asked, staring up at the gates to Karazhan.  "Betcha they got drunk last nght and are sleeping it off now." 

My little sister and a couple of her friends — hardcore raiders already well into SSC — came down to Kara to fill in for our missing Wombats and talk us through our first foray into T4.  We took so long to clear trash that by the time our shadow priest made his way back down from Orgrimmar (he hearthed out to repair without telling anyone),  the spectral horses had actually started to respawn.  We called the raid without ever seeing Midnight, let alone Attumen.

Keaton logged on a few hours later to apologize for sabotaging missing our first raid.  And to reaffirm our boomkin's psychic prowess.  The Combat Wombats were indeed drunk. 

He made it up to me a few days later by taking me to Blackrock Spire for my Worg Pup.

And sending me flowers.  Lots and lots of flowers ...

I hate flowers.  But I like puppies, so (for future reference) if you're going to try to buy my forgiveness or affection, small furry things are the way to go.  Unlike some warlocks I could mention (/cough Imanqary), I don't even set them on fire!

I eventually decided Keaton wasn't so bad, after all, and even forgave him for embarassing me in Heroic Underbog, for drinking himself senseless on the eve of our very first Karazhan raid, and even for believing he's a Night Elf druid who has mastered the lost art of Tauren form.

Spelling cool with a k, though? 

Yeah, that has to change.

Tagged as: 6 Comments
19May/097

Kologarn ain't got nothin' on this…

Human catformWhen I dream about WoW (and it happens often enough to cast some serious doubt on my mental health), I don't dream about playing a video game.  That would be far too prosaic for my overactive imagination!  No, I dream that I'm actually in Azeroth, either as one of my characters or as a slightly "recustomized" version of myself.

So.  The other night, I dreamt that I was a human druid (allied with the Horde, of course, because even my subconscious refuses to play Alliance).  A guildmate — an Undead warrior named Bob — and I were attempting to complete our daily herbalism quest, but for some reason the flowers we needed kept despawning.  We could see the sparkles that signify a bonafide Quest Item, but anytime we actually tried to pick a flower, it would dissipate between our fingertips.

It was a little frustrating.

We eventually realized (by checking our iPhone-like Quest Logs) that we had never actually accepted the quest.

Okaaaay ...  Slightly embarassing, but no big deal.  We'd just go back to town and pick up the quest from the herbalism trainer — who, in my dream, was a neutral NPC.

In a chapel.

In a meadow.

In the heart of Stormwind.

.... Guarded by cats and dogs wearing Alliance-blue and Horde-red t-shirts.

(Don't ask me.  I was asleep.)

Fortunately, I was also a druid who could stealth through town in my unbearably cute Siamese-kittyform, and my companion was a fury warrior who could shift into dogform and do the same.

Together, we crept through Stormwind's trade district.  Well, I crept — chanting sneakykitty sneakykitty sneakykitty under my breath the entire time for improved stealth.  Bob ran around like the lovable Labrador-flavored spaz he is, wagging his tail, /sniffing things and being generally dog-y.

Canine antics aside, we eventually made our way to the chapel and managed to sneak around its four-legged guards to talk to the herbalism trainer.  We accepted her quest, had a quick bite to eat (there was a neutral innkeeper in the chapel, selling ham and scrambled eggs) and finally decided to hearth out of Stormwind ...

... by beaming aboard our starship.

(Yes.  I am completely horrified by the level of geekdom that my subconcious has attained.)

We shifted out of our animal forms and /w'd the transporter room, but the Stormwind chapel — which, unbeknownst to us, was also a starship — launched itself into outer space, thus disrupting our allies' transporter lock and trapping us on board.

And that's when things started to get really weird.

You see, it turned out that the entire scenario had been engineered by two villains aboard the Stormwind chapelship, who had some kind of personal vendetta (I didn't dream up the details) against my warrior friend.  They knocked him out and took him away, while I hid in my catform — unstealthed, because I couldn't re-enter prowl in combat, but cleverly disguised by all of the other guard-cats from the Stormwind meadow.

I distinctly remember batting a rubber mouse all over the chapelship while I searched for Bob.

>.>

<.<

Unfortunately, that's about all I remember, because the the dream started to fade at this point.  Shortly after I found the warrior ... I woke up.

I'll save him another night.

I hope.

Tagged as: 7 Comments
12May/0917

My UI

I've never done a UI post before — but then, I've also never had a UI I was proud enough to show off!  I spent several hours on this one, after being thoroughly inspired (and more than a little intimidated) by a kgPanels tutorial I stumbled across on MMO Champion. 

My UI

Enhancement

I had two goals for this UI: 

  1.  To create as much open viewing space as possible, in part because I've been practicing Matticus's Heads Up! method of healing — and seeing significant improvement in my output as a result — and in part to make those rare instances that I actually *twitch* melee in raids as painless as possible.
  2. To centralize all of the most important information on my screen (my raid frames, cast bar, totem timers and cooldown timers foremost among them)  in one easy-to-find location. 

Although my 10-man raid UI looks a little cluttered in this screen shot, it's served both purposes remarkably well.  My reaction time is noticably better, and I'm finding myself better able to heal proactively by anticipating incoming damage now that I can actually, you know, see it.

One thing that may seem incongruous is Grid's position on the far left of the screen, well away from the rest of the action.  It's attached to the chat box because we have several raiders who don't speak on Vent, so I've trained myself to keep a close eye on /raid and our various role channels.  In a 25-man raid, my Grid raid frames are the same width as my chat box.  My 10-man Grid is obviously smaller, so I tend to drag it around to keep it in a central(ish) location. 

Visible Add-ons

Buffalo: Customizable buffs, debuffs and weapon imbues; currently skinned with ButtonFacade and spread across the top right-hand of my screen.  I experimented with Elkano's Buff Bars as well, but found that EBB took far too much real estate for something I tended to ignore in combat.  I use Grid to watch raid debuffs and Totem Timers to monitor those buffs that I can personally control, like my shields and weapon imbues, so Buffalo exists more for easy reference ("Did I get re-Kings'd after that last death?", "Is the paladin running with Crusader aura again?", "Do I need to drop Strength of Earth, or does the Death Knight have it covered?") than anything else.

(Yes, re-Kings'd is a word.)

Button Facade: Interfaces with Buffalo, Dominos and Totem Timers to makes my buttons pretty.  I'm currently skinning Domino's with Caith and Buffalo and Totem Timers with Serenity Squared.

Chatter: A chat mod that — in the words of its developers — "supports a whole bunch of stuff."  One fun little feature turns the word invite into a link that you can click on to auto-invite the player who typed it to your party or raid. 

Dominos:  My action bars.  Unlike Macaroon (which I still love), Dominos interfaces smoothly with the game's vehicle UI.  I switched from Macaroon to Dominos the third or fourth time I forgot to turn Blizzard's default action bars back on before Malygos P3.  >.>

Grid (and Clique, of course!):  Highly customizable raid frames, used in conjuction with Clique for click-cast healing.  I also use Grid to monitor raid debuffs, incoming heals, aggro, mana bars (sometimes a fellow healer will need Mana Tide before I do) and anything that I can cleanse.

MikScrollingBattleText:  A relatively lightweight replacement for ScrollingCombatText.

Omen:  The ubiquitous threat meter, used primarily to tell me which overeager DPS to Riptide because he's just about to pull aggro—

Oh, nevermind.  He died already.

OmniCC:  Adds cooldown counters to my action bar buttons.  I use it to keep an eye on Nature's Swiftness, Tidal Force and Riptide; you can see it counting down the latter in this screenshot.

Quartz:  A modular cast bar that accounts for latency, and therefore tells me exactly when to start casting my next heal — even if it doesn't appear that my current one has finished.  Quartz > Haste, true story!

Pitbull Unit Frames:   I use Pitbull for my player, pet, focus, target and targetoftarget frames.  I currently have buffs filtered to show only those that are specific to my class, so I can tell at a glance if my target is in range of my totem buffs or has a Riptide — or two, in Keaton's case *points* — ticking down on him.  I almost always set my Earth Shield assignment as a focus, since I have ES macro'd to cast on my focus first, if one exists, and on my target otherwise.

Recount:  Damage meter, healing meter ... overhealing meter.  >.>  We've been working on General Vexaz, so I usually have it set to overhealing these days. 

SLDataText:  SLDT is responsible for the text you see at the bottom of my screen: guild, friends, latency,  gold, durability, etc.  It replaces FuBar for me.

SexyMap:  Curse describes SexyMap as a "mimimap awesomification  mod," and I don't disagree — although my favorite feature is the ability to disable or hide all of my other mods' various minimap buttons from one interface.

Totem Timers:  The one mod I can't live without!   It organizes my totems into drop-down (or drop-up) menus, with the most recently cast totem of each element displayed by default and automatically recast when clicked.  It also displays totem timers, cooldown timers, shield charges and weapon imbues, and supports customized click-casting for all of the above.  If that weren't enough, Totem Timers  creates a dynamic macro that casts the same totems that are currently "saved" (based on your most recent out of combat casts) in order, with one click! 

On those rare occasions that I go enhancement, Totem Timers also displays my cooldown timers and number of Maelstrom Weapon stacks on my current target — but it doesn't give me advice about what ability to use next, so I don't feel like I'm cheating the way I did with Shock & Awe. ;)

I am totally, head over heals in love with this mod.  Thank you, Tara, for recommending it!

Invisible Add-Ons

Since I'm a bit of an add-on whore, the list doesn't stop there! 

Here are some (but not all) of the "invisible" add-ons I use on a daily basis:

Raid

DeadyBossMods
EPGP
EPGPLootMaster
Failbot
Obituary

SurgeonGeneral

Reference Tools

AtlasLoot
CowTip
DrDamage
EquipCompare
RatingsBuster

Utility

AuctionLite
Cartographer
Gatherer
ItemRack
Livestock
Skillet
QuestHelper

Tagged as: 17 Comments
8May/093

You know you're obsessed with Ulduar when …

... you dream that Kologarn guards the train tracks that you cross every day on your way to and from work. 

/whimper

Tagged as: 3 Comments
7May/095

In lieu of real content, I present …

My real life felpuppies!

DemonRollo

Rollo is the bat-eared Boxer-mix and Nala is the cheerfully irreverant GSD.

... Sorry, Rollo m'boy, but I don't think she's impressed with the Dracula-face.  >.>

 

Tagged as: , 5 Comments
6May/0915

Also, melee DPS is hard.

Our holy-turned-ret-turned-holy-turned-ret-turned-holy-again-adin (no, really...) ended up DPSing the first half of last night's Ulduar 25 —  and thoroughly resenting it.

Because, you know, he's been so adamant about being a full-time raid healer that the suggestion that he break out his moth-eaten dual spec for the first time since the last time we ran anything (including to The Filthy Animal for our pre-raid supply of Code Red: Kungaloosh) came as a complete and unwelcome surprise.

Sarcasm

So, in the interests of compromise, I volunteered to DPS for a few bosses so the paladin could heal.

... Have I mentioned that I am the single-most spatially inept person I have ever met?  I get lost everywhere.  In Karazhan.  In Naxxramas.  In the Dalaran Bank.

I'm not exaggerating: I swivel my camera, and I get lost.

So what happens when I charge into melee range, (attempt to) flit around the boss to DPS from behind like my tank insists that I do, and — /whimper — swivel my camera?

You guessed it: I get lost.  ;.;

Note that that this also happens every time I try to run out of the whirlwind, falling debris or [insert force of nature here] nova.

I just can't seem to orient myself in melee range — which is fairly ridiculous, given that I'm a female Tauren and often the largest thing in the room next to the boss.

So, for me, melee DPS looks a lot like this:

You are out of range.
You are out of range.
You are out of range.
You are facing the wrong way.
You are facing the wrong way.
You are out of range.
You are still out of range.
Damn it, Elle, what are you doing in Feralas? The boss is in Ulduar!

The fourth or fifth or (I don't know...) fifteenth time I got iceblocked because I couldn't figure out how to get where I was supposed to be from where I actually was ("Hey, since when we have to run to the Conservatory of Life to escape Flash Freezes?"), the paladin took pity on me and my 3.2k DPS:

"Hey, Elle.  Why don't we both heal this one?  I think DPS has it covered."

Okay.

*   *  *

On a related note,  with competent DPS, you can successfully heal Razorscale 10 as enhancement, even if your disc priest is wearing a fishing pole.  Not that we would know ... right, Annah?

Tagged as: , 15 Comments
6May/094

In which I respond to Abigore and reflect on the easy-mode/hard-mode dichotomy

Abigore of Fear.Win posted a comment with regards to easy mode vs. hard mode encounters that I feel compelled to respond to:

You have the option of either killing each boss the “easy way” for loot and telling friends “yay, we downed Yoggy!” but if you want more of a challenge your guild can go for hard modes for bragging rights and better loot.

Everyone has downed Sartharion, but add a drake or three in the mix and it was one of the most challenging fights in the game. Lots of people, myself included, felt that Naxx and a majority of the rest of the raiding content that was available for release was entirely too easy but the only encounter available with hard modes was Sartharion.. now we have that option for an entire raid zone.

First, the obligatory disclaimer: my guild isn't "hardcore."  With the exception of the night that Ulduar was released, we have never been on the cutting edge of progression.  In fact, we have never been ranked higher than 12th on our server, and usually float somewhere between 15th and 20th.

Sure, we did 3D on both Normal and Heroic — but we trailed behind the truly hardcore guilds by months.  When we finally posted our 10-man 3D success on the realm forum, one of the ever-present trolls responded with (not atypical) derision: "Time to turn of that Of The Nightfall title, since it seems that anyone can get them."

As I mused to Tara in another comment, it really is a matter of perspective.  I may seem like a hardcore raider to those who are just starting Ulduar or still progressing through Naxx, but my server (which is admittedly more competitive than most) labels me as a casual, and isn't always nice about it.

So, speaking as a less-casual-than-hardcore, but more-hardcore-than-casual guild leader: I don't want bragging rights.  I want a challenge.  I want the raid zone to be fresh and exciting — because once it loses its luster, it will be damned hard to motivate people to return to it.

We saw this with Sarth 3D.  Half of the guild was eager for the challenge and enamored with the idea of "defeating the hardest encounter in the game."  The other half just didn't see the point.  Why wipe for four hours at a time on the hard mode when we could knock out the easy mode in half an hour or less, and then go do something just as fun but less expensive (like, I don't know, fishing)?

Is this a fundamental disconnect within the guild?  Yes.  Undeniably.  But it has never been an issue before, because we trace our origins to the dawn of The Burning Crusade and the easy mode/hard mode dichotomy is unique to Wrath of the Lich King.  I suppose I could try to recruit people who are more psychologically aligned, but the reality is that many of us have been playing together for well over a year now and are united by far more than a shared desire to topple raid bosses.

Thus, the new endgame is forcing us to re-evaluate our guild's purpose and compromise on collective goals — and while these are both very healthy things for any organization to do, they aren't always easy, and they are without a doubt a source of trepidation for our officers and vets.

To build on Abi's example: Sartharion 3D wasn't a guild-breaker because it was hard.  Sartharion 3D was a guild-breaker because it forced guilds to make decisions about what was important to them — to weigh the long, arduous (not to mention expensive!) progression versus the satisfaction of the eventual kill and (as Abigore phrased it) "bragging rights and better loot."

Unfortunately, because nay votes often take the form of no shows as players who just aren't interested in the hard mode encounters opt out of raiding altogether, even guilds that chose to take on the hard modes can find their progress stalled by members who don't entirely buy into the decision.

I'm not asking Blizzard to preempt the inevitable guild drama by removing our choices.  Far from it!  As I've said over and over again, I understand, appreciate and (tentatively) support the developers' attempt to compromise between the two extremes of the player base.  But that doesn't mean that I'm anything other than keenly aware of the unique challenges that the new endgame will present for those of us who fall solidly in the middle of the casual-hardcore divide.

We will have to make compromises of our own as a result of Blizzard's evolving design philosophy.  Because I know my guild, I know that farming the easy modes until 3.2 (or whatever) won't be an option.  Maybe we'll take on the hard modes, one by one, and continue to play the tortoise to our server's many hares in the race to Algalon.  Maybe we'll take a page from Liore's book and alternate alt-friendly farming runs with achievements and hard mode progression.  I don't know yet; that particular discussion is far from over for us.  In fact, I rather suspect it's just beginning.

5May/099

In other news! (A random updates post.)

Ulduar 10

After an afternoon of frantic, don't-you-dare-respawn-on-us-now-you-interminable-trash-mobs (/shakesfist!) style attempts on General Vezax, only Yogg-Saron remains in Ulduar 10.

I'm sure this will change as our raid gears up, but as things currently stand, General Vezax is a fun fight for healers.  If you haven't encountered him yet, Vezax (Insect or crustacean? You decide!) has an aura that negates virtually all mana regen.  My water shield, mana totems and even mp5 are rendered utterly useless on this fight.  The only way to recover mana is to stand in little pools of The Bad®, which function a little like a stacking AoE Life Tap in that they restore mana at the cost of health.  Raid healing becomes a delicate balance between mana conservation and careful coordination among healers (whose turn is it to the regen?, who is watching the tank?, and who can quickly shift focus to cover roles if the active healer is knocked out of range by a Shadow Crash or forced to run out by a Mark of the Faceless?).

Still, I have to admit: once the euphoria faded, I was a little disappointed.  Defeating General Vezax may well have been a raiding zen moment, but we blew through everything preceding him so quickly that there was little to differentiate the bosses from the trash mobs (other than an abundance of spellpower leather we couldn't use.  WTB tree druid or critchicken, PST.)

Even eschewing hard modes as we were, it seems like it should take more than five hours from start to finish to clear 12 bosses in a brand new raid instance — including a first kill on the second-to-last boss of the tier.

Ah, well.  The Blues tell us that the glory days of TBC and vanilla WoW are well and truly over.  Sooner or later, I suppose I'll have to stop longing for another Lady Vashj and simply come to terms with accessible being just another a synonym for pushover.

For the record, I don't think that makes me an "elitist."  I think it makes me someone who started playing one game, and now feels like she's playing another game entirely — and isn't quite sure that she likes it.

Ulduar 25

Thankfully, our last two Ulduar 25 raids have been much improved — not merely in terms of focus and performance, but also (and more importantly) in atmosphere and attitude.  We're currently working on Mimiron, our last obstacle before heroic General Vezax.

Thorim was actually a bit of a challenge for us.  It took two Saturdays for us to figure out the right balance between DPS and CC in the gauntlet and add-management in the arena.  Granted, Thorim wasn't as hard as some of the TBC bosses that have me waxing positively nostalgic these days, but it was still nice to wipe on an encounter and have to invest some of our precious raid time in strategizing.

When this happens, our entire raid gets involved in the discussion, which is refreshing.  Rather than have a raid leader call all of the shots (in his sexy, Canadian-accented voice), everyone contributes in some way — either through their respective role channels, or by offering feedback and suggestions over Vent or in raid chat.  Thorim eventually clicked for us, and I'm expecting Mimiron to do the same this weekend.

Holiday Achievements

It took a bit of time, but I managed to complete the Noblegarden meta-achievement for both of my level 80 characters.  I also farmed up a pet rabbit for my druid alt, before remembering that she only collects birds (compulsive role-player, remember?), and a Tome of Polymorph Rabbit that my magelet can use in exactly 54 more levels.

As for Children's Week ... ugh.

I've never complained about a meta-achievement before — call me crazy, but I think a 310% mount should be rare! — but ...  someone needs to pull a Dalaran on the School of Hard Knocks.  Only with more smoking crater, less Les Mis castle in the clouds.  >.<  Seriously.  I would rather suffer through another RNG-ridden, love-me, love-me-not style quest like Be Mine! than run battleground after battleground with zero resilience and an unhealthy mix of achievement hounds and dedicated PvPers (with mutually exclusive goals and testosterone to burn).

I finally managed to win the minigame that is Click! Faster!, so Elleiras could be a Matron if she so chose — to her abject horror.

Also, I feel compelled to point out that I was an orphan for the first four months of my life, so if I want to joke about setting some Orcish-shaped pixels on fire, I should be able to without feeling guilty about it.

... Of course, the fact that I'm the only one who has attempted to make me feel guilty for an obviously tongue-in-cheek post hints that I might not be the lock4life I thought I was.  /sadface

Clearly, I'm going to have to go abuse some mages to compensate.

Tagged as: 9 Comments
4May/090

Children’s Week, an unexpected source of Chilled Meat, and planning for the future …

Orgrimmar OrphanSpinks is teaching her orphan to be a mighty warrior in a very clever post that — on second glance — actually seems to be evolving.  (I just visited it again to link it, and what started as ten steps has become into fifteen as Spinks' commenters chime in with their own words of wisdom.)

I briefly considered doing something similar for the Orcish brat I seem to have been saddled with, but ... who am I kidding?  The world needs more warlocks like we need more Sons of Hodir dailies — that is, not at all. 

Once upon a time (or, rather, tier), warlocks were an endangered species.  Of course, now that Affliction has been toned down so anyone and their pet shoveltusk can manage the rotation, we seem to be making a comeback.  Ordinarily, I wouldn't mind (I hated seeing spellpower cloth go to waste, or — worse! — to mages), but it's actually gotten into the point that I can't even take aim at a training dummy without some Blood Elf bimbo in a mis-matched Darth Vader suit coming along to ninja my soul shards. 

Have you ever tried to conjure a creature from hell with the kind of dilluted, stale-cookie of a shard you'll proc when multiple locks are siphoning the same soul?  I tried to summon my succubus last week and ended up with a gnome instead.

Unfortunately, I'd already done the cooking daily.

Fortunately, chilled meat still sells well ... so I guess the gnome wasn't a complete loss. 

Still, I'd have preferred Hesva.

So.  Since I don't want the infernal, snot-nosed little ragamuffin to become even more infernal by following in my Xintor's booted footsteps ... what do I do with it? 

Naturally, my first impulse was to dispose of it — discreetly, of course, so as not to upset the Orgrimmar Matrons.  (I don't care, myself, but I have it on excellent authority that their wailing annoys Thrall, and the War Chief isn't someone I'm willing to cross.  Yet.)

... Also, the Troll matron in the Valley of Wisdom totally creeps me out.  I don't know why she insists on looking at me like a toothpick; I still have a bit of flesh left on my bones, thank you very much.

Alas — and I should have remembered this from last year, when I dragged that bug-eyed Blood Elf, Salandria, around Outland — the pests are immune to everything.  Rain of Fire.  Fall damage.  Even Demonic Sacrifice!  You name it, I tried it.  And failed miserably.

Then it occurred to me:

This "frail" little orcling is — what?  Six seasons old?  Seven?

And utterly indestructible!

Given a few years to ripen, and some careful manipulation nurturing from yours truly, well, let's just say a super-orcish thrall could be useful to a woman with my ambitions ...

In the meantime, he can always carry my soul bag.  I suppose.

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