Altadin
17Feb/105

Surreality: Uniting Geeks and Losers since 2007!

Surreality has a new tagline!  /dance

If you've been following me for any length of time, then you know I met my fiance in Heroic Underbog.  (And yes, I am still tempted to name the head table at our wedding reception "Zangarmarsh" as a result!)  However, our guild — and, more specifically, leading it — is what really brought us together. 

Apparently, the Chain Lightning strikes twice.  (Okay, technically — thrice.  Shut up.  This is my brie-laden analogy, thankyouverymuch.)

Last night, at the beginning of our weekly foray into Icecrown Citadel, our caustic warrior tank and perpetually sunny guild bard (the Brazilian mage who never fails to serenade Surreality to victory!) announced their engagement.

And guess where they met?

Serpentshrine Cavern, circa 2008.

I'll admit, I'm kind of giddy.  And not just because I consider them both friends, and am fantastically happy that they've found each other (and, like Keaton and I, crossed international boundaries to do so).  I'm totally tickled by the idea that my little guild — which started as a haven for a few friends and family members on the virtual cesspool that is Black Dragonflight — has led to not one but two lifelong partnerships. 

It's really kind of amazing.

(Also, for the record: the happy couple coined the tagline so I'm insulting neither of them when I respost it!)

Filed under: Guild 5 Comments
16Feb/101

Surreality is (still) recruiting!

I've been far too busy with work to keep up with blogging (Next to "April 15th" and "Third Party Audit," "Year End Close" are the three scariest words in any accountant's vocabularly!), but Surreality is still going strong ... and still recruiting!  

The last time I posted, we were just looking for a warlock.  Well, we found him!  (/tar Gresh /wave)   But we also lost a few players to real life and have seen sporadic attendance from several of our previously core raiders, and are now looking to recruit a few more warm bodies (or cold ones; the Forsaken are always welcome!) to round out our progression roster. 

We would especially like to pick up either an elemental shaman or a demonology 'lock, as well as another healer or two.  Non-priest classes are preferred, but we'll consider anyone who fits in well with our guild and can commit to our three day raiding schedule.   All of the important buffs are covered, so we're in "Recruit the Player, Not the Class" mode.  If you think you might be interested, look me up at surreality-guild.com or on US-Black Dragonflight.  

About Surreality

Surreality is an adult raiding guild on US-Black Dragonflight — Horde-side, of course! 

Since we don't recruit anyone under the age of 18 (Sorry!), our members are all adults.  (Note that adult != mature, as a few minutes on our Vent server will no doubt remind you.  >.>)  Most of us are balancing college or grad school with careers and families, so we strive to make the most of our limited raid time.  As a guild, we pride ourselves on "serious raiding on a casual schedule."

Twenty-five man raids take place on Tuesday, Wednesday and Thursday evenings from 9:30 PM to 12 midnight, Eastern Standard Time.  Ten-man raids are optional and occur on offnights: we are currently running two ICC10 groups, including one on Saturday afternoons and another on Sunday evenings.  A third group, tentatively scheduled for Mondays at 9:30 PM, is also in the works.

Our current progression is 5/5 ToGC 10, 4/5 ToGC 25, 10/12 ICC 10 and 8/12 ICC 25.

Our Expectations

We're looking for someone in ToC10 gear, at a minimum.  (We've been flexible about gear requirements in the past, but there's no reason not to have T9 equivalent gear at this point.)  ICC experience is preferred but not required.  25-man experience is preferred but not required.  Situational awareness, enthusiasm for hard-mode content, a positive attitude and the ability to take constructive criticism gracefully — and then act on it! — are absolutely required.

For more information about Surreality, please visit our website (surreality-guild.com), e-mail me at elleiras [at] altadin [dot] com, or look for Liluye (or Larissyn or Sarielle or Ihlana!) in game.

I now return you to your non-scheduled blogging hiatus ...

Filed under: Guild 1 Comment
4Feb/107

Finally!

2ndWing

To quote my most favoritest rogue ever:

Fucking finally.

 

Filed under: Uncategorized 7 Comments
3Feb/100

The hamster has Tuesdays off, you see.

Festergut despawned, Rotface was nowhere to be seen, the Blood Princes refused to come out and play (<insert "It was a sunny day in Forks..." joke here>) and even Alextrasza's children weren't behaving.

/zzzz

I don't know why we even bother to raid on patch days.

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2Feb/1019

What would you do?

So, there's this warlock on my server who is fairly well known and widely disliked.  Even people who don't know who he is know who he is; his notoriety preceeds him.

Case in point: one of our rogues run a 25-man VoA PuG with him a month or two ago and reported that several people — including the Master Looter — had him on /ignore and missed his rolls for loot.  An argument actually broke out between those players who weren't ignoring him and could therefore see that he had won a roll, and those who were and couldn't. 

When he first applied to Surreality, my first impulse was to decline him based on reputation alone... but then I actually read his application and was kind of impressed.  :o   It was thorough.  It was personal.  It was written by someone who obviously cared about his character and, more than that, respected the guild he was applying to enough to put some effort into it. 

I was torn.  On one hand, I had no personal experience with him and nothing more than his infamy, balanced against his guild application, upon which to make a decision.  On the other hand, several of my guild members — including at least two other officers — had very strong feelings about him:

"He's annoying."

"He's immature."

"I hate him."

These were all things I heard in guild chat after he applied, so — pangs of conscience notwithstanding — I declined him.   If his application alone could cause so much contention, then what would inviting him as an initiate accomplish?  I value Surreality's community above even our raid progression, and I'm not going to ask my friends and guildmembers to play with someone who makes them so obviously uncomfortable.

And yet ...

And yet no one can tell me, specifically, why they dislike him, or what he's done to earn their particular ire!  Even more puzzling to me is the fact that he has friends in the guild who are willing to vouch for him and who have been quietly (and not so quietly) urging me to reconsider my decision.

Last night — three or so weeks after I declined his initial application — he sent me a tell.  Apparently, he has the idea (/tar Liseria  /stare) that I was "only reason" he was turned down.  "I don't know you," he pointed out.  "So I really don't understand why you dislike me.  What have I ever done to offend you?"

It was a fair question, and it deserved a fair answer.  However, I was tanking ICC 10 at the time and was uncharacteristically brief:  "I don't dislike you,"  I assured him.  "I don't know who you've been talking to, but you've been misinformed.  Can we talk about this after my raid?"

I think he meant to let it go, but was upset and defensive.  He kept sending me tells; I kept attempting to deflect and diffuse them, and eventually had to stop responding.

 When he told me I obviously thought he was scum, I stopped reading altogether.

... Scum?  No.  Crazy?  Well, kind of.  Now. 

I caught up with him after the raid.  He apologized for his "agitation" and reitierated his concern that he is being unfairly judged.  "I'm not that guy," he assured me.  "People who know me will tell you that."  (And it's true; they did.)  "People who don't like me don't know me."  (Which also seems to be true, since I have yet to pin down any specific reasons that people dislike him, beyond — of course — his tendency to emo out in tells while I'm attempting not to wipe my raid.)

"He gets angry in Trade when people pick on him," a more moderate guildie observed privately.  She was firmly in the hate-him camp until she ran a heroic with him and decided he was "actually kind of sweet."  "He reacts so they provoke him, and it becomes a vicious cycle."

"It could just be a bandwagon thing," Keaton suggested.  "We could give him the same chance we give every other initiate, and kick him if he doesn't work out.  Trust your instinct."

Other opinions were wide and varied:

"I hate him.  I can't stand to spend three minutes in a PuG with him and you want to invite him to our guild?" 

"Our reputation is everything.  I don't trust him with it.  It isn't worth the risk."

"If you invite him, I'll kick him myself."

"Invite him.  We need a warlock."

"He wouldn't be the first person we took a chance on.  ... Just look at Malamo.  We hated him in the beginning, too."  

"He was a douche back in TBC but I think he's matured since then.   He's been laying low.  I'd give him a shot." 

...

I really don't know what to do.  It's probably better if I don't invite him, for the reasons I didn't.  But at the end of the day, I'm not sure I can conscience judging someone based entirely on hearsay, either.

Filed under: Uncategorized 19 Comments
1Feb/107

Emo shaman is emo.

After all of the 10-man raid drama Surreality has experienced over the course of the expansion, we finally bit the bullet and split our achievement team into two groups — possibly three, depending upon how tonight's pick-up/alt run turns out. 

... And when I say "we," I actually mean Annah, because he totally took charge of making two groups happen.  The guild didn't exactly make it easy on him: we seem to have a collective aversion to using our forum as anything other than a glorified Photobucket, so Annah tracked every last raider down in-game and then created a massive Excel spreadsheet to track everyone's interest in, and availability for, off-night raids. 

See?  There's a reason this man has a legendary!

As for the raids themselves?  They went basically okay.  The teams weren't quite as balanced as we had hoped: the Saturday afternoon group cleared Icecrown Citadel through the Blood Princes, but failed to down Blood Queen Lana'thel in the ten attempts we had remaining after investing five of our fifteen alloted wipes on Putricide.  Meanwhile, the Sunday group one-shot both encounters.

In hindsight, the main difference between the teams was one part healing — the Saturday group ran two raid healers (myself and a holy priest), while the Sunday group ran two main healers (a paladin and a dual-specced holy/disc priest), in addition to a hybrid elemental/restoration shaman as a potential third — and one part DPS, as the Sunday group had the stronger ranged team. 

Keaton, who tanked for the Sunday group, mentioned that the tips I was feeding him from Saturday's run saved his team a few wipes as well.  I guess they adopted our strategy for Council and two shot it with three healers.  We wiped several times while experimenting with different combinations of tanks... and wiped a couple of more times as we learned how to two-heal it.  (Which I am actually quite proud of, by the way.  I was assigned to heal our warrior MT as he tanked two of the Princes.  I screwed up two or three times before I hit my stride and managed to find a happy balance between big and little heals.  Keeping Coffer alive and making my mana last the entire fight was the most challenging thing I've done since two-healing Tribute to Insanity with Annah.)

At the end of the day, I'm glad we were able to include more people in the 10-man runs.  Truly, I am.  At the same time, I'm a little disappointed that my group turned out to be the "B"-team this week ... and even more disappointed that in order to make two raids happen, I not only had to sacrifice the one selfish thing I do every week, but I also had to give up the opportunity to play with my fiance.  

For what it's worth — and, honestly, it's worth a lot because Annah arranged it with my feelings in mind (seriously? how many guys do that?!) — it was supposed to be temporary: I am officially assigned to heal the Sunday run, and made a last-minute sub to the Saturday team to cover an absence.  Of course, when I did that, I realized that without me, the Saturday team wouldn't have had a shaman for Bloodlust.  I don't think that will be a huge issue in the future, but for now, when the content is new, a little raidwide haste at a crucial moment goes a long way.

We may shuffle things around once the third run is rostered in order to get me back on Keaton's team, but for now, we're split between the Saturday and Sunday runs.  So instead of celebrating my guild's success — even if the Saturday group wasn't quite as successful, it still downed Putricide and sampled Blood Queen, which will go a long way towards 25-man progression — I find myself somewhat resentful of it. 

I don't think it would be so bad if Keaton and I weren't already struggling to maintain a long-distance relationship.  (And it is, at times, a struggle.)  Since we only manage to see each other in the real world every three or four months for a week or two at a time, WoW has become the way we connect.  It's the one hobby we share that can bridge the geographical distance between us and make us feel almost as if we're in the same room.

We spend three nights a week with our guild, organizing and leading 25-man raids.  I don't think it's too much to ask for one night a week to play together in a more intimate setting, with several of the people we have known online for years and come to cherish as friends.  If it were a date night, no one would begrudge us the time away.  But since it's online, everyone stakes a claim.  After all of the time and effort and money we invest in Surreality, the flak we take for making time for each other strikes me as cruelly unfair.

Filed under: Guild 7 Comments
29Jan/102

The epic post that wasn’t.

I should be writing an epic blogpost about our eleventh hour triumph over Professor Putricide.  

It was set up so perfectly:

One unsuccessful attempt remaining before retreat?  Check.

Trash respawns 15 minutes before the raid was scheduled to end?  Check.

Twenty-five players eager to press on anyway?   Check.  (And much <3 to you for that, Surreality!)

All three tanks with glyphed taunts, to prevent another string of unfortunate late Phase 3 resists?  Sigh.  Check.

A near flawless Phase 1, with masterfully controlled starts and stops?  Check.

An even nearer-to-flawless P2?  Check.

Every single raider alive(!) with no slimes active(!!) going into Phase 3(!!!)?  Check.

The dramatic last second kill?  

...

... ...

... ... ... ...

... ...

...

Try: our third sub-1% wipe of the evening (which would have been heartbreaking enough if an earlier attempt hadn't taken us within 28K lousy HP of a victory).  As Elamism points out, that's one kill shot. 

(Fucking hunters.  Do work!)

I love this fight.

But I hate it.  So.  Hard.

... Still, I'm not quite as discouraged as Stumpy.  Don't worry, Stumpy!  The Plagueworks is merely a setback.

Filed under: Guild 2 Comments
27Jan/106

LF1M.

Since the best tree evar came to us via the nebulous "blogosphere," I thought I'd throw this out there as well: Surreality is recruiting a warlock for a core raid spot!   (Believe it or not, Demonology is preferred.)

 The Superforsaken Azargoth took a temporarily leave of absence a few weeks ago, ostensibly to start a rock band (although we suspect it actually had do with a compromised secret identity and black krpytonite).  His handpicked replacement — a nicely geared affliction 'lock sporting the Death's Demise title above his undead cranium — turned out to be looking for a more "hardcore experience" and transferred off-server... so, once again, we find ourselves combing the Drag, the Underbelly and other dark nooks and crannies for a suitable successor.

There are no other warlocks in our raid.  If you join, I can give you my solemn promise: No one will ninja your soul shards!

About Surreality

Surreality is an adult raiding guild on US-Black Dragonflight — Horde-side, of course! 

Since we don't recruit anyone under the age of 18 (Sorry!), our members are all adults.  (Note that adult != mature, as a few minutes on our Vent server will no doubt remind you.  >.>)  Most of us are balancing college or grad school with careers and families, so we strive to make the most of our limited raid time.  As a guild, we pride ourselves on "serious raiding on a casual schedule."

Twenty-five man raids take place on Tuesday, Wednesday and Thursday evenings from 9:30 PM to 12 midnight, Eastern Standard Time.  Ten-man raids are optional and occur on offnights: starting this week, we will be running two ICC10 groups, including one on Saturday afternoons and another on Sunday evenings.   A third group, tentatively scheduled for Mondays at 9:30 PM, is also in the works.

Our current progression is 5/5 ToGC 10, 4/5 ToGC 25, 9/9 ICC 10 and 7/9 ICC 25.

Our Expectations

We're looking for someone in ToC10 gear, at a minimum.  (We've been flexible about gear requirements in the past, but there's no reason not to have T9 equivalent gear at this point.)  ICC experience is preferred but not required.  25-man experience is preferred but not required.  Situational awareness, enthusiasm for hard-mode content, a positive attitude and the ability to take constructive criticism gracefully — and then act on it! — are absolutely required.

For more information about Surreality, please visit our website (surreality-guild.com), e-mail me at elleiras [at] altadin [dot] com, or look for Liluye (or Larissyn or Sarielle or Ihlana!) in game.

I now return you to your non-scheduled blogging hiatus ...

Filed under: Guild 6 Comments
22Jan/104

This is not a UI post.

A certain shaman-turned-hunter of my acquaintance recently posted in defense of about his eye-bleedingly horrible UI.  I'd love to respond by sharing my custom UI, but can't...  because the aforemention shaman-turned-hunter might realize I wasn't lying when I said I didn't display pet frames on Grid.

Take that, Charles!

Filed under: Uncategorized 4 Comments
20Jan/108

I’m holding my raid hostage.

You want to see the new content? 

Okay.  Fine.  Kill Putricide first — and then we'll wander over to the Crimson Hall and take a look around.  ;)

They (I was late, arguably, due to my fellow Arizonans' collective inability to drive in the rain without committing mass suicide) got Putricide into Phase 3 a couple of times during last night's attempts.  If we make a couple of smart DPS substitutions (AND BRING LILUYE!), he should go down today.

*fingers crossed*

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